Overwatch 2 beta is a complete failure and worse than the original

Overwatch 2 is not well received by some fans (Photo: Blizzard)

A reader is unimpressed by beta of overwatch and states that instead of fixing something, it only magnifies the problems with the original.

Recent, snow storm showed how Overwatch 2 has broke his record for simultaneous views On twitch† What they didn’t say is that the reason they were so high is that everyone tuned in to get a free key to the beta and when that was over, the viewership dropped by 99% (literally, it went from 1.5 million to 15,000). That establishes that no one wants to watch Overwatch 2, so let me explain why they should forget to want to play it too.

Five years ago, Overwatch was the biggest game out there and I loved it. The characters were great, the action was great, and there was a lot of strategy and a constantly changing meta. It just feels tired now though as the number of new characters has slowed down to a trickle and so have the new ideas. In that sense, it’s the perfect time for a sequel to freshen things up, but the overwhelming impression of Overwatch 2 is that it doesn’t feel like a sequel. It’s closer to a demake.

The big gimmick of new character Sojourn is that she can slide well. It really is. Her only other distinguishing features are that she has a pretty big gun and a very bland design, and I can’t believe she’s being used as the first new character for Overwatch 20 because if she’s a sign of things to come, then are we really. into trouble.

Overwatch 2 doesn’t feel like a sequel, it doesn’t even feel like a DLC expansion, it just feels like an above average patch, with a new character, a few new maps and minor updates to the existing lineup. This isn’t the full game, though, so presumably there’s more to come, but I wouldn’t count on it too much given how bare-bones Overwatch has always been. I certainly wouldn’t wait for the single player mode that fans have been clamoring for for years, but which Blizzard has never shown any interest in.

One of Overwatch 2’s biggest flaws is how the sequel handles the role queue, Blizzard’s controversial attempt to make people play as tanks and support characters more. It was a good idea in theory, but didn’t take into account that it’s pointless to force people into more tactical roles if they don’t understand those lessons or don’t understand what to do.

In fact, Overwatch 2 makes this work by halving the number of tank slots, so anyone who really wants to play as that type of character will have to wait forever to try it. Since the game is now 5v5, it’s much more focused on mindless lone wolf action and anyone who wants to play wisely as support continues to run around like crazy, while the other players completely ignore any idea of ​​tactics or playing as a team.

This is compounded by the fact that the average time to kill (TTK) has been steadily decreasing for the game in recent years and Overwatch 2 is only accelerating this. That means there’s less for support characters to do and more support characters who are just as good at causing damage as healing them – so why bother?

If I didn’t know better, I’d say Blizzard tried to turn the game into a Call Of Duty clone and if the characters didn’t look so different, you’d hardly say it was a hero shooter anymore. The character changes are all aimed at only doing more damage and a number of characters are now very off balance, especially Bastion and Orisa.

Based on the beta, Overwatch 2 will only accelerate the franchise’s decline, with a sequel that doesn’t seem to understand the appeal of the original or have fans upset over the past few years. Rather than reviving and improving Overwatch, the sequel will just hit the nail in the coffin at this rate.

By reader Comfy

The reader’s position does not necessarily represent the views of GameCentral or Metro.

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